It happened tonight, one of the best events for every Modern Warfare 2 fans around the world. If you don’t know what’s waiting for you, then you might want to get comfortable in a nice chair and get a nice cup of water because you’re gonna bleed your eyes reading this.
Click more to find the new upgrades and addons, cortesy from WePlayCoD
Lightweight-Possible faster sprint
Commando– increased melee disance
Scrambler- Scrambles enemy’s UAV
Bling– 2 Primary Weapon Attachments
(DS) Painkiller– 10 second health boost when you spawn
M4A1 Assault Rifle AR
L86 LSW AR
Colt .44 Magnum Sidearm
Semtex (sticky grenade)
Tactical Insertion– Allows you to choose respawn point
Blast Shield (not same as Riot Shield, possibly similar to Flak Jacket)
Secondary weapons are no longer just pistols – they include machine pistols, shotguns (standard and automatic), and various rocket and missile launchers. This is great news for snipers, who will no longer be helpless in close-quarters (an automatic shotgun is a sniper’s best friend). And with a well-fired missile, you can take down helicopters, AC130s, UAVs and other nuisances. –GR
In other news, sniper rifles can now be fitted with suppressors. “Run and gun” players may not like the change, but sneaky bastards like myself are all over it. Shotguns are now suppressible too.
Xbox 360 Multiplayer Menu
Afghan is a rocky desert map, the centerpiece of which is the ruins of a downed jumbo jet. The open central area, which contains the aeronautic set piece, is great for snipers as it’s overlooked by several high cliffs and bunkers. At the northern and southern ends, the passages become more confined in caves and on ledges, and the fighting gets more intense. –GR
The term “favela” means shanty town, which, you guessed it, is what this is. The best way to conceptually divide this map is into two sections – the high ground and the low. The high ground is on the rooftops, which provide little cover but offer faster travel and a broad view of the larger streets and objective sites. The low ground is great for making escapes, as you can disappear around corners faster than your pursuer can rattle off bullets, though you must always be weary of the marksmen who lurk above. –GR
This map’s uncharacteristic modern urban setting is very welcome. The map is comprised of the roof of an unfinished skyscraper (complete with helipad), two interior office spaces at the northern and southern ends, and a passageway which connects the two sides. –GR
In this picture you will find the callsign, which will be customizable with a myriad of options from title, emblem, rank, etc as well as what looks to be post-game accolades.
Aha! That’s why we have callsigns, which are essentially big customizable plaques which pop up when you score a kill or perform a commendable action. Callsigns include a title, which is a string of letters (in this case “My name is”), an insignia (that ghostly fellow), a background, and, of course, your gamertag and rank. The titles, insignia, and backgrounds are all unlockable, and there are hundreds of them unlock. You can unlock them by leveling up, or by completing certain prerequisites. For example, we unlocked the “Accident Prone” insignia, presumably from falling off too many ledges. -GR